dsh-game-material-master
Game Material Master
Game Asset Master: The DSH plugin includes four official modules: 8-direction image generation, image generation, sprite sheet generation, and a map editor. It also includes experimental modules for 45° map tile generation and skeletal animation generation. The interface and built-in prompts follow
The plugin will be installed here. Keep web if you are unsure.
npx -y @deepseek-ai/dsh plugin --profile web add github:universe-st/dsh-game-material-master#07ee82fcb1ca071d84c8a46df4a6640c741592c4Description
Game Asset Master: The DSH plugin includes four official modules: 8-direction image generation, image generation, sprite sheet generation, and a map editor. The map editor is a remake based on AsLib's RPG Map Maker: single-screen, icon-only, and terminology-free, with maps surrounding all sides, automatic asset recognition and connection, animated tiles, built-in assets, one-click generation, and fully local processing with no billing. It also includes experimental modules for 45° map tile generation and skeletal animation generation. The interface and built-in prompts follow the DSH language setting (Chinese/English). 8-direction images default to “turntable frame capture”: a green-screen video of an object rotating in place at a constant speed for one full rotation is captured along the timeline to produce eight directions. Images can also be generated one direction at a time. 45° map tiles are assembled into a complete map using the approach of “leaving geometry to code and content to AI.” The image-generation backend can use Volcengine Ark Seedream or a custom image-generation model through one of three protocols: OpenAI API, ComfyUI API, or Stable Diffusion WebUI API. Image-to-video generation uses MiniMax, while green-screen removal and compositing are performed entirely locally.